Eğitim 3.0

Bu kurs yakın gelecekte eğitim ve öğretim alanında  kullanıyor olacak  Teknoloji entegreli yöntem, metot ve digital uygulamalar hakkında sizleri bilgilendirmek, ilham vermek  ve geleceğin eğitim anlayışındaki yenilikleri ve teknolojik trendleri ve uygulamaları hakkında bir farkındalık oluşturmak amacı ile eTwinning Ulusal Destek Servisi Üyesi ve İçerik Geliştirme Ekibi Sorumlusu Ertan Kocabaş Koordinatörlüğünde oluşturulmuştur.

STEAM Eğitimi Yaklaşımı

Bu Kursun İçeriği: STEAM Eğitimi Ön Anket STEAM Eğitim Yaklaşımı Nedir? STEAM Eğitim Yaklaşımı Neden Önem Kazandı? Bir STEAM Eğitimi Nasıl Planlanmalı STEAM Eğitimi Ders Planı Hazırlama STEAM Eğitimi Örnekleri STEAM Eğitimi Son Anket Kaynakça       Kurs Öğretmeni Yıldız KANLIÖZ Yenişehir Belediyesi Bilim ve Sanat Merkezi – Sınıf Öğretmeni 2009 yılından bu yana […]

eTweb 2.0 – Web 2.0 Tools in eTwinning Projects

In this course, you will learn how to use 2.0 web tools effectively through eTwinning projects with unique problem-based scenarios that will help you understand how to choose the best Web 2.0 tool for your needs. You’ll take place in a robust exchange of practical ideas while participating in online discussion on Facebook, sharing your experiences, and learning from fellow […]

Integrating eTwinning Projects into the Curriculum

No matter what subject you teach, eTwinning projects are increasingly relevant in all areas of life so we need to know how to integrate them into our teaching.  The course will introduce key integrating concepts  and resources relevant to integrating projects into curriculum.  The course will have a very practical focus, exploring specific activities to run at school. […]

Augmented Reality

Augment reality is a new technology that has great potential in the classroom. Applications provide opportunities to enrich the actual physical environment with digital environment tools such as audio, image, video, etc. And this makes AR technology a useful training tool for educators. This course consists of four main chapters containing what augmented reality is […]

GAMIFICATION FOR EDUCATION

In this course, you’ll learn the basics of gamification and how this powerful new design trend will affect your classroom from a practical, semi-academic perspective. This introductory course requires no prerequisites. By taking this course you will; Understand the basics of gamification Learn how engagement science will transform your classroom Begin to form a vision […]

eTwining European Award Way

This training is designed to help teachers who want to improve their eTwinning project quality. The training includes information and tips on key strategies  in project planning, implementation and evaluation stages in order to improve project quality in the way of  eTwinning Europe Awards. Ünsal SAPER eTwinning Trainer

Technology Integration into Education with SAMR Model

The SAMR model is one of the methods, which is used to integrate technology into educational environments. The model is developed by American school researcher, Dr. Ruben R. Puentedura. This model of Puentedura is deemed necessary for teachers to identify the tools they can use to innovate their lessons. This course contains several resources about […]

Eğitimde Micro:bit

BBC micro:bit, yazılım ve donanımın birlikte nasıl çalıştığını tanımanızı sağlayan cep boyutunda bir bilgisayardır. LED ışıklı ekranı, butonları, sensörleri bulunan, programlayabileceğiniz ve fiziksel olarak etkileşime girebileceğiniz birçok giriş/çıkış özelliğine sahiptir. Bu kursta micro:bit kartın genel kullanımı ile farklı proje örneklerine yer verilerek, hem kart üzerinde bulunan sensörlerin kullanımı, hem de harici bileşenler eklenerek devre kurulumu ve kodları […]

Basic Arduino Course

Our course includes basic knowledge about Arduino, recognition of sensors and shields, recognition of Arduino IDE and MBlock programs, and a few Arduino applications that will form the basis with simple coding examples. The Arduino UNO Starter Kit is required to complete our course as it is a practical training.In addition, basic computer and internet […]